arXiv:2611.02365v1 Announce Type: new Abstract: Depth-guided, cost-volume-based Generalizable 3D Gaussian Splatting (G-3DGS) encoders reconstruct scenes as sets of Gaussian primitives directly from multi-view images without requiring per-scene optimization, thereby facilitating feed-forward novel-view synthesis on edge computing platforms. However, their shared encoder architecture presents two primary bottlenecks. First, the per-pixel depth search disregards semantic similarity within the 2D feature space, causing depth search operations to account for over 65% of memory traffic due to redundant exhaustive candidate scans.
Computer Science · 2026-11-03
SCARF: A Scene-Adaptive Depth-Guided G-3DGS Encoder Accelerator with Semantic Reuse and Fused Dataflow
arXiv:2611.02365v1 Announce Type: new Abstract: Depth-guided, cost-volume-based Generalizable 3D Gaussian Splatting (G-3DGS) encoders reconstruct scenes as sets of Gaussian primitives directly from multi-view images without requiring per-scene optimization, thereby facilitating feed-forward novel-view synthesis on edge computing platforms. However, their shared encoder architecture presents two primary bottlenecks.
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Original source: arXiv Computer Science AR ↗
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